Building a Production-Scale Recommendation Engine with Rust
Building a recommendation engine that can handle millions of similarity comparisons while maintaining sub-100ms response times is no small feat. In this article, I'll share my journey of creating a production-scale anime recommendation engine using Rust, and the architectural decisions that made it possible.
The Challenge
When I set out to build this system, I faced several key requirements:
- Process 649 million similarity pairs across 37,000 anime titles
- Maintain response times under 100 milliseconds
- Handle concurrent requests efficiently
- Keep memory usage reasonable despite the large dataset
Why Rust?
Rust was the natural choice for this project for several reasons:
- Zero-cost abstractions: High-level code without runtime overhead
- Memory safety: No null pointer exceptions or data races
- Performance: Comparable to C/C++ with better safety guarantees
- Concurrency: Fearless concurrency with compile-time guarantees
Architecture Overview
The system follows a microservices architecture with three main components:
┌─────────────┐ ┌──────────────┐ ┌─────────────┐
│ React │────▶│ FastAPI │────▶│ Rust │
│ Frontend │ │ Backend │ │ Engine │
└─────────────┘ └──────────────┘ └─────────────┘
│
▼
┌──────────────┐
│ Redis │
│ Cache │
└──────────────┘
Streaming JSON Architecture
One of the key innovations was implementing a streaming JSON parser. Instead of loading the entire 649M similarity pairs into memory, the Rust engine streams data directly from disk, processing only what's needed for each request.
Key Insight: By using streaming JSON parsing, we reduced memory usage from over 12GB to less than 500MB while maintaining sub-100ms response times.
Optimization Techniques
Several optimization techniques contributed to the final performance:
1. Memory-Mapped Files
Using memory-mapped files allowed the OS to handle caching efficiently, reducing I/O overhead.
2. Redis Caching
Popular recommendations are cached in Redis, providing instant responses for frequently requested anime.
3. Parallel Processing
Rust's rayon library enables parallel processing of similarity calculations without the complexity of manual thread management.
Lessons Learned
Building this system taught me several valuable lessons:
- Profile first, optimize later: Many assumptions about bottlenecks were wrong
- Architecture matters: The streaming approach was more impactful than micro-optimizations
- Rust's learning curve pays off: Initial development was slower, but maintenance is easier
- Real-world testing is essential: Synthetic benchmarks don't capture all edge cases
Conclusion
Building a production-scale recommendation engine with Rust demonstrated that performance and developer experience don't have to be mutually exclusive. By choosing the right architecture and leveraging Rust's strengths, we achieved an 18x performance improvement while maintaining code quality and safety.
If you're interested in the technical details or want to see the code, check out the full project page or visit the GitHub repository.